Overview#
State is the particular condition that an entity is in at a specific time.State of a digital logic circuit or computer program is a technical term for all the stored information, at a given instant in time, to which the circuit or application has access.
The output of a digital circuit or computer application at any time is completely determined by its current inputs and its State or data.
State can refer to the position within a life cycle
A change in State may be referred to as an Event
Systems State #
Generally, systems are considered to be one of the following:OAuth state parameter#
In OAuth 2.0 there is an OAuth state parameterBe smart with State#
Storing of 'State', be that user data (e.g., the items in the users shopping cart, or their employee number) or system State (e.g., how many instances of a job are running, what version of code is running in production), is the hardest aspect of architecting a Distributed systems (Cloud Native) architecture. You should therefore architect your system to be intentional about when, and how, you store State, and design components to be stateless wherever you can.Jurisdiction as state#
Often others may refer to State such as a US State. Ldapwiki will often use the word Jurisdiction which may NOT be technically correct.More Information#
There might be more information for this subject on one of the following:- Acknowledgement
- Basically Available Soft state Eventual consistency
- BeyondCorp
- Binary
- Bit
- Causation
- Centralized system
- Cloud Native
- Complex Event Processing
- Consensus
- Consistency
- Constitutional Order
- Cookie
- Cross-site request forgery
- DIAMETER
- Data State
- Decentralized system
- Direct Anonymous Attestation
- Distributed Consensus
- ESTABLISHED
- Encapsulation
- Etag
- Ethereum
- Event
- Event sourcing
- Eventual consistency
- FAPI Read Write API Security Profile
- Functional Programming
- Government
- HTTP
- Hypertext Transfer Protocol
- Hypertext Transfer Protocol (HTTP 1.1) Conditional Requests
- ISO 3166-2.US
- Idempotent
- Identified
- Initialization Vector
- Key Life cycle
- Key Management
- LISTEN
- LibraBFT
- Life cycle
- Load Balancing
- Logging Out
- Logout Mechanism
- Master-slave
- Medicaid
- Monitoring
- Multi-master replication
- OAuth 2.0 JWT Secured Authorization Request
- Observability
- Observer Node
- OpenID Connect Back-Channel Logout
- OpenID Connect Federation Async
- Plenum Byzantine Fault Tolerant Protocol
- Policy Based Management System
- Pseudonymity
- Qbit
- ReplicaState
- Replication
- Representational State Transfer
- Same Origin Policy
- Serverless
- Service Worker
- Session
- Session Management
- Software design
- Sovereignty
- State
- Stateful
- Stateless
- Superposition
- TLS Session Resumption
- Taiwan
- Thread
- TransitiveVector
- Transmission Control Protocol
- Trust Inferer
- Turing Machine
- UserAttribute
- Web Blog_blogentry_040817_1
- Web Services Resource Framework
- WebAuthn Authenticator